← Return to Extreme Rally Raid
Devlog
- April 18, 2018 by Punto Simu#Cars, #Playability, #Racing, #Rally Raid, #UILast Saturday 14th were in the Requiem convention in Mar del Plata. Before that we had pretty intense days. First we renewed the car cameras and added post processing effects. After we began to work fast in a new car physics, more accurate and realistics. This allow us add new funcionality like the manual gearbox and a new system to detect the ground in the tyres, to improve the behaviour of the c... Continue reading
- March 26, 2018 by Punto Simu#Playability, #Rally RaidThen two months really busy, fortunately, with many developments of the studio Punto Simu , we begin to order the development of this game with the next schedule provissional: 1-End some details and optimize the performance. 2-Test this new build in an event the next Saturday 14th, on April, more info soon. 3-With this feedback, fix some things to release a free demo. We're working in the first po... Continue reading
- January 12, 2018 by Punto Simu#Playability, #Racing, #Rally Raid, #Cars, #UIHi again! we have a lot of new stuff to show so we did a video. We explain these points below: Car We worked in a lot of new things, so we use the Lion to make a new base to test everything. Some things still missing like the sound, but there are a lot of improves: Physics: a more realistic and customizable physics were made. Surfaces: the new physics are more suitable to make a feedback of the su... Continue reading
- January 07, 2018 by Punto Simu#Playability, #Racing, #Rally Raid, #Time of day, #Environment, #CarsHi again and happy new year! A good reason to include a dynamic environment in this game is the weather system. With this feature we can control the weather easily and with a lot of possibilities of development, setting clouds, fog, wind, rain and many other things. Moreover, is possible add different weather specifications in the same scenario to make a variable weather condition. Of course, this... Continue reading
- December 15, 2017 by Punto Simu#Playability, #Racing, #Rally Raid, #Time of day, #Environment, #CarsBacking to our thread that we began in the old Dev Blog of our website, and whereas we keep working in the new physics of the cars, we are to speak a few about 'time of day'. The time will be dynamic, perhaps the hours will be progressing in a real scale or maybe in a accelerated mode. But is a fact that you will can drive in some moment of the game in nights hours to end a stage. The cars will ha... Continue reading
- December 09, 2017 by Punto Simu#Playability, #Cars, #Racing, #Welcome, #Rally RaidHi everybody! well, if you already know this game before of this first Devlog, I'm happy to keep in touch in this new place. If you are discovering this project, welcome, previously we had a Dev Blog in our website: http://extremerallyraid.com/english-blog/ You can visit this blog and find the previous posts to have more info about our project. We will keeping updating the status of the developmen... Continue reading